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PACE communications

Planning your communications processes to ensure security of supply in the data logistics field

Ensuring the message gets through

Developing your communications architecture to support your C4ISR systems requires PACE planning – identifying your primary, alternate, contingency, and emergency channels and methods. After over two decades of low-intensity conflict, where an opponent has had limited or little technology to compete with a deployed force, militaries are now having to consider the requirements for operations against opponents with sophisticated electronic warfare capabilities and the means to disrupt, deny, interfere, or limit (DDIL) communications.

Planning your communications architecture to allow for fallbacks is a key part of building resilience, ensuring that the military decision-making process (MDMP) and data delivery can continue with as little interruption as possible.

What is PACE Communication?

Watch the video to learn why it's crucial to design a communication plan with built-in fallbacks to ensure resilience, enable uninterrupted decision-making, and maintain the smooth flow of data across the battlespace.

PACE Communications: How do you make sure the message gets through?

What does PACE stand for?

PACE stands for Primary, Alternate, Contingency, and Emergency. Here are some key questions to consider.

  • Mobile Phone Call Forwarding Outgoing 1 Streamline Icon: https://streamlinehq.com
    Primary

    What is your main method for communications? How much data can it carry?

  • Signal Wave Streamline Icon: https://streamlinehq.com
    Alternate

    How quickly can your communications system pivot to the alternate delivery system?

  • Technology Iot Electronics Monitor Streamline Icon: https://streamlinehq.com
    Contingency

    What methods will you use as a contingency, and what essentials are you willing to sacrifice?

  • Phone Actions Ring Streamline Icon: https://streamlinehq.com
    Emergency

    When it’s absolutely essential the message gets through, how will you make sure it does?

Dealing with DDIL

After over two + decades of low-intensity conflict, where an opponent has had limited or little technology to electronically compete with a deployed force, militaries are now having to consider the requirements for operations against opponents with sophisticated electronic warfare (EW) capabilities and the means to disrupt, deny, interfere, or limit (DDIL) communications.

Degradation of communications capabilities can be a leading cause for moving to other channels in the PACE hierarchy. As counter-EW planning increases in prominence, taking the strengths and weaknesses of each channel into account will help ensure that the flow of critical mission data and information, as well as the MDMP, remains unbroken.

Self-healing networks

As mobility in command posts is becoming more important to maintain security and survivability on the battlefield, the need for data switching and prioritisation is also increasing. A node may need to go offline to redeploy, meaning that network redundancy and communication switching may need to adapt to new routing.

Having communication protocols that can adjust swiftly to new routing ensures that a PACE plan can be easily delivered to all users within a network, minimising disruption and enabling the military decision-making process to continue.

Data caching

In the modern digitalised battlespace, the role of messaging and data transfer is increasingly important. With the volume of data that sensors generate potentially extending into Gigabytes per hour, time offline can mean that critical information is lost or delayed. When service is restored, how do you ensure that the most critical information is relayed first, and that users do not drown in information that may be dated and irrelevant?

This role falls to the software within a battle management system (BMS). Prioritising the data that is sent and the order that it is delivered over a limited connection helps users to rapidly re-integrate into a situation when they reconnect. In creating a prioritisation process, it means that as users are reconnected they are not faced with lengthy download times for data that may be outdated or irrelevant.

Caching the data also has to take place somewhere on the network, as the data which is synchronised is delivered from other users across the network. Storage can take place within a node’s own local storage, and be synchronised across a network, or be located on a relay node acting as a dedicated cache and repository. As a result, there needs to be some consideration of data storage and warehousing as part of a digital system’s architecture.

 

Communications requirements

Mbps
Minimum Starlink download rate
kbps
Recommended bandwidth for screen sharing in Microsoft Teams
mins
Time to download 1Gb at 25Mbps

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